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I recently created a model of a building in google sketchup and converted it from a COLLADA (.dae) file, to a .mdl. The model itslef works great, looks great and shows up in FSX. Only problem is that the textures are missing, thus it is clear and open where the textures should be.
The textures ARE in 32-bit color (not 24 bit).
I don't know what to do. Am I missing something?
Thanks in advance!
The textures ARE in 32-bit color (not 24 bit).
I don't know what to do. Am I missing something?
Thanks in advance!



