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Here is the first alpha release of the ModelConverterX tool. Let me start with a warning, I tested the tool on some of the API objects I have laying around here, but I can certainly not yet guarantee that it will work on your API macros as well. As this is a first test release, you might have some crashes or errors. If you don't like that, you'd better wait for a more stable version. If you don't care, please test and let me know about all errors and problems you find. That will help in improving the tool.
For this first version the installation is quite simply, just unzip the file to wherever you want. Please note that one DLL file needs registering, so I made a batch file (register.bat) to do that for you. So please run that batch file, as else the 3D preview will not work.
There is no manual yet, so let me describe the main features:
Import: The file menu import option allows you to import a new file. Currently supported are API, SCM and SCA files.
Export: The file menu export option allows you to export the object you have loaded as a X file that you can compile with XtoMDL. You will have to do the compilation manually for the moment (in future versions it will be done in the background).
All other menus don't really contain something useful yet (the Options in the Tools menu do nothing for now for example).
The navigation in the 3D window is also quite simple. Hold down the left mouse button to rotate the object and the right mouse button to pan it. With the mouse wheel you can zoom in and out.
So far for the manual. As this is the first alpha release, there are some known bugs. I'll list the most important here:
That are the most important bugs I can think of for now, but I am sure you will be able to find some more. So if you want, please test the tool so that we can improve it together. Thanks already,
For this first version the installation is quite simply, just unzip the file to wherever you want. Please note that one DLL file needs registering, so I made a batch file (register.bat) to do that for you. So please run that batch file, as else the 3D preview will not work.
There is no manual yet, so let me describe the main features:
Import: The file menu import option allows you to import a new file. Currently supported are API, SCM and SCA files.
Export: The file menu export option allows you to export the object you have loaded as a X file that you can compile with XtoMDL. You will have to do the compilation manually for the moment (in future versions it will be done in the background).
All other menus don't really contain something useful yet (the Options in the Tools menu do nothing for now for example).
The navigation in the 3D window is also quite simple. Hold down the left mouse button to rotate the object and the right mouse button to pan it. With the mouse wheel you can zoom in and out.
So far for the manual. As this is the first alpha release, there are some known bugs. I'll list the most important here:
- Not all SCASM commands are implemented yet. If you have a object without too many special features I think it should work. But please report back any problems you have.
- I noticed that on an object with double sided polygons, the second side was not read in correctly (problem with the normal I guess), so it only showed single sided.
- The shading of ShadedPoly and ShadedTexPoly polygons does not work correctly yet, so they appear unshaded for the moment.
That are the most important bugs I can think of for now, but I am sure you will be able to find some more. So if you want, please test the tool so that we can improve it together. Thanks already,
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