The current FSX SDK plugins for 3DS Max 9 appear only to be for the 32 bit version of 3DS Max. This surprises me as both the 32 & 64 bit versions of 3DS Max 9 come on the same cd and I presume many people would like to make use of the 64-bit version's extra capabilities. These are very useful if one uses 3DS Max for other tasks in addition fo FS development. I would guess this is even more pertinent now given MS making mention of 3DS Max as a development tool for ESP, in their ESP PR and interviews.
All that would be required to produce these would be to recompile them for 64-bit, using the Autodesk 3DS Max SDK.
All that would be required to produce these would be to recompile them for 64-bit, using the Autodesk 3DS Max SDK.