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I didn't do the text, but I assume that it's a typo and should be "Flap Synch." Actually, I think I like Tom's spin on the lisping pilot better.What's "Flap Fync"?
This is the annunciator sub-panel for the Avanti P180.Questions:
Nice panel by the way Bill. To which aircraft does it belong?
- Are you only referring to the changing textures in this case?
- Does this panel/gauge use with backlight-ing that dynamically in/decreases in light-intensity when turned on/off?
- Is it possible to automate these boring tasks in any way, with macro's of some sort?
<!-- ANNUNCIATOR LIGHTS VISIBILITY -->
<PartInfo>
<Name>Avt_L_FIRE_LIGHT_OFF</Name>
<Visibility>
<Parameter>
<Code>
(L:Avt_SysTest_SEL,enum) 0 !=
(L:Avt_SysTest_PULL, bool) ! or
(L:Avt_L_FIRE_LIGHT,bool) ! and
</Code>
</Parameter>
</Visibility>
</PartInfo>
<PartInfo>
<Name>Avt_L_FIRE_LIGHT_ON</Name>
<Visibility>
<Parameter>
<Code>
(L:Avt_SysTest_SEL,enum) 0 ==
(L:Avt_SysTest_PULL, bool) and
(L:Avt_L_FIRE_LIGHT,bool) or
</Code>
</Parameter>
</Visibility>
</PartInfo>
Actually, that is an admirable suggestion!You can always try mentally reciting the Rosary...
Each "light" requires two polygons; one for the unlighted text, the other for the lighted text (Additive mode, Self-Illumination)
They are controlled by <Visibility> conditions, so 50 of them require 100 unique entries in the modeldef.xml file.
Valid argument, I didn't think about. Let's see, if the beta phase will raise some of these complaints.Steven, I've tried that technique before and was frustrated by some zbias flashing issues that showed up on some customer's systems.
I'm just not too sure that the occasional (im)pious ejaculations that may pass my lips when I screw an entry up would mix too well though... just say'n!
That's why... getting 50 annunciator lights to light up and extinguish has to be among the most tedious and boring tasks in sim development!What's "Flap Fync"?