Need to move an FSX airport scenery with ADE because RealTraffic land and t/o next to rwy and park positions are not where they should. It is possible to move the AFX file content without any problem by opening AFX_airport.bgl in ADE to a point defined with Google Earth, furthermore is it easy to adjust the rwy orientation the 1,5 degrees that is wrong but - parts of the scenery is not participating in the move and reaming at the original location. These objects for example airport buildings are not visible in ADE, however if I add these objects according to instructions by import and saving to the project before the move command I get double buildings… the remaining and the moved ones. This is quite tricky, how to avoid the original buildings at wrong location, what steps are needed to eliminate them?
Appreciate any help
Åke
Appreciate any help
Åke