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Hi Folks
Anyone still interested in flying Cargo Jobs ?
If so you might like to have a play with......
'Cargo Series' - Career-progression based 'Jobs', enabling the use of larger aircraft and payloads, in Flight.
'Cargo Series' jobs are based on MGS Flight's default 'Light Cargo' job, (as-released).
All modifications and additional code being restricted to the limitations/capabilities of MGS Flight's mission engine/framework, and their existing, as-released, dialog's content.
______________________________________________________________________________________
What this public beta contains -
A career-progression of aircraft-category weight-size jobs, (4 off).
The next beta will include additional variants of each aircraft-category job.
______________________________________________________________________________________
Why -
MGS Flight's default missions & jobs -
- Mainly use statically scripted code, (see example below).
- Are coded specifically for limited aircraft types.
- Are suitable only for limited aircraft weight-sizes, (Very-Light).
- Cargoes are limited to 453 kg, (1,000 lbs).
- Don't discourage inappropriate behaviours.
- Have no career progression, (as released).
Example -
The majority of scripts only test against static values.
e.g. Destination runway is short, (tests against 609m).
Takes no account of aircraft-type, payload, weather, etc.
MGS Flight's default 'Light Cargo' job -
Is actually only suitable for 'Very-Light' category sized aircraft.
'Cargo Series' jobs -
- Mainly use dynamically scripted code, (data from aircraft type being flown).
- Are suitable for all available aircraft types, (extensible).
- Are suitable for any aircraft weight-size, (subject to MTOW).
- Cargo weights are appropriate to aircraft weight-size.
- Discourage inappropriate behaviours, (penalties).
- Offer a career progression.
______________________________________________________________________________________
Credits -
- Microsoft Game Studios - For FLIGHT.
- Steve Heijster, (StoneLance) - For his 'Flight Tool Kit', unflagging enthusiasm, and diligence. Much appreciated.
Many thanks to Steve, without whose tools and assistance this would not have been possible.
______________________________________________________________________________________
Download -
From FS-Shipyards.com - MS FLIGHT - ADDON - ACTIVITIES - JOBS - Cargo Series
Have Fun !
ATB
Paul
Anyone still interested in flying Cargo Jobs ?
If so you might like to have a play with......
'Cargo Series' - Career-progression based 'Jobs', enabling the use of larger aircraft and payloads, in Flight.
'Cargo Series' jobs are based on MGS Flight's default 'Light Cargo' job, (as-released).
All modifications and additional code being restricted to the limitations/capabilities of MGS Flight's mission engine/framework, and their existing, as-released, dialog's content.
______________________________________________________________________________________
What this public beta contains -
A career-progression of aircraft-category weight-size jobs, (4 off).
The next beta will include additional variants of each aircraft-category job.
______________________________________________________________________________________
Why -
MGS Flight's default missions & jobs -
- Mainly use statically scripted code, (see example below).
- Are coded specifically for limited aircraft types.
- Are suitable only for limited aircraft weight-sizes, (Very-Light).
- Cargoes are limited to 453 kg, (1,000 lbs).
- Don't discourage inappropriate behaviours.
- Have no career progression, (as released).
Example -
The majority of scripts only test against static values.
e.g. Destination runway is short, (tests against 609m).
Takes no account of aircraft-type, payload, weather, etc.
MGS Flight's default 'Light Cargo' job -
Is actually only suitable for 'Very-Light' category sized aircraft.
'Cargo Series' jobs -
- Mainly use dynamically scripted code, (data from aircraft type being flown).
- Are suitable for all available aircraft types, (extensible).
- Are suitable for any aircraft weight-size, (subject to MTOW).
- Cargo weights are appropriate to aircraft weight-size.
- Discourage inappropriate behaviours, (penalties).
- Offer a career progression.
______________________________________________________________________________________
Credits -
- Microsoft Game Studios - For FLIGHT.
- Steve Heijster, (StoneLance) - For his 'Flight Tool Kit', unflagging enthusiasm, and diligence. Much appreciated.
Many thanks to Steve, without whose tools and assistance this would not have been possible.
______________________________________________________________________________________
Download -
From FS-Shipyards.com - MS FLIGHT - ADDON - ACTIVITIES - JOBS - Cargo Series
Have Fun !
ATB
Paul