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MSFS MSFS hangs on loading after adding airport made with SDK

Messages
14
Country
germany
Hello,

so I have made an airport using the SDK. In doing that I held on to the steps by Youtube user "Stream Gamerz" in his video "Create simple airport MSFS 2020" using the SDK sample for the simple airport. I did not delete any of the files inside the Sample folder structure. Here is what I have done:

- I made a simple water runway in the area of Soerabaja in indonesia using the steps of the above mentioned tutorial.
- When entering the Flight Simulator I can see this airport and it has a small exclamation mark inside the circle of the airport symbol (not the yellow exclamation mark).
- When choosing a runway and hitting "fly now" the simulator loads a bit and then stops, the flight simulator .exe not responding.

- After removing the package from the community folder, rebooting and loading into another airport in the area, it is fine again.
- I also tested (with this package in the community folder) loading into another airport on another part of the world, still it does not load (or only a part of the progress bar) after hitting "fly now".

Remarks:
- I let the "object test radius" at the default value of iirc 2000m. The runway length is 3000m. Also the airport might not be 2000m away from another airport in the vicinity, is this known to cause problems?
- I must emphasize that water runways/seaplane bases are my main focus at the moment so any useful information linked specifically to this kind of airport is welcome.

I have attached the zipped project and would be very grateful if someone could point my nose into the errors I have made so as to not repeat them. And if someone is interested I would be willing to offer some money for giving me a further thorough understanding of the mechanics of the SDK and of what must and what must not be done, maybe some already compiled information from experiences and comprehensive guidelines that maybe aren't as obvious and readily available in the documentation.
 

Attachments

  • SP01.zip
    2.8 MB · Views: 38
Messages
467
Country
italy
Your project structure Is pretty messy ( you are mixing relative and absolute Path)
I can fix In the evening if you like, no need for money,

In the meantime


I have a video with some useful information about file structure, (the only thing i did not make clear Is that you Need your output folder Path in the form "scenery/whatever" )


Inviato dal mio Mi 9 Lite utilizzando Tapatalk
 

rhumbaflappy

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Staff member
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Messages
5,160
Country
us-wisconsin
Attached is a zipped project. I did change the folder structure and removed files you didn't need. I did change the airport radius to 5000M.

WAPZ is close by. You could 'attach' the water runway to that airport. It's a bit more complicated.
 

Attachments

  • SP01-reworked.zip
    14 KB · Views: 47
Messages
14
Country
germany
Many thanks, I will look into that after work. As I've said, I did it like it was in the tutorial and used the Sample Folders of the SDK samples (of which the guy in the video said "it will work"). I still have to mentally get into what files and folders I really need.
 

rhumbaflappy

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Resource contributor
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us-wisconsin
Attached is an example of adding a water runway to an existing airport.
 

Attachments

  • WAPZ-seaplane-base.zip
    32.6 KB · Views: 41
Messages
427
Country
us-ohio
Attached is a zipped project. I did change the folder structure and removed files you didn't need. I did change the airport radius to 5000M.

WAPZ is close by. You could 'attach' the water runway to that airport. It's a bit more complicated.
i was having the sim freeze after adding the package in the community folder, seems keeping the airport radius out to 5000 solved the problem. ( i had changed it to like 2700 or something)
 
Messages
14
Country
germany
So again many many thanks, I got frustrated a few times since but now I have managed to build something that actually works. That SDK "workflow" is quite a pain lol

For those who want to try out my Wake Island Seaplane Base, I attached it. I added some objects and parking docks as well instead of just the runway. However, it is not historically accurate. Also it is a star airport so it is easy to find.
 

Attachments

  • no41-airport-sp02-wake-island-seaplane-base.zip
    14.6 KB · Views: 46
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