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The ones I made myself, yes...Reports of white textures on the Forum. Not sure in reference to what textures. One that the developer made themselves.
Probably. I restarted my PC but still the same. I notice my custom ground textures are showing though but nothing on objects and buildings even the Emissive textures are not showing.btw. Did y'all restart your computer? The changelog notes that a restart is required. They might just mean the sim though.
I browsed through most of the available scenery objects visible in DevMode, and most of the objects/names that seemed user made was all white.Probably. I restarted my PC but still the same. I notice my custom ground textures are showing though but nothing on objects and buildings even the Emissive textures are not showing.
Unfortunately the problem still remains even converting all my COMP textures to 16 bit. I wonder what did they change that could have caused this?It's in the SDK, in one of the material/texture pages. I was told that the reason for this is that when the textures are compiled, they apply some non-linearity magic to the comp/metallic map, which doesn't play ball with 8bit textures.