Oh m
Thank you for the further explanation; is this something you may consider sharing with the FSDEV community eventually ?
It is good to have multiple tools in one's toolkit when it comes to MSFS, as we currently have limited options for custom terrain.
GaryGB
Oh Gary, I guess I should upload my old tools for FSX/P3D for autogenerating elevation models and photoscenery...
I haven't used it for a couple of years now, but it would:
- Bring in MrSid or GeoTiff imagery into Global Mapper
- Export to tiled GeoTiff and Trim to Boundaries of Shape Files
- Import to Photoshop and do Color Correction
- Reload in Global Mapper and Tile Out at 100% accurate LOD tables (for best optimization, compression and performance)
- Generate INF files to mass produce for resample.exe
- Run resample.exe on all the files to generate BGL's
Also generated water masks from vector datasets
It also took elevation datasets, imported into global mapper and then exported out as tiled elevation geotiffs, generated .INF files and ran them through resample.exe
It's what I used to generate UltimateVFR photoscenery and NEXTMap ProMeh years ago.
The program was written in Visual Basic and I started to port it to C# but got distracted by the last couple of years...
I was planning to make routines to be able to call different routines for QGIS and an alternative for photoshop for those processes.
It wouldn't be hard for me to generate a program now for generating elevation datasets for MSFS, it's just finding time to do it...