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Hello, I want to learn how to properly resize textures I use in FSX:SE (I know it's ancient but I still love it ) but I don't know where to start. I am not a developer of any kind and I don't know much about this kind of stuff (yet). The main reason I want to do this is to decrease VAS usage because I run lots of Orbx scenery. I want to decrease the resolution size of texture files for things like trees, airports and I want to be able to use the Orbx autgen which is only in 4K and impossible to run in FSX as just a couple examples.
I would greatly appreciate any helpful tips, advice and where to begin learning to do this.
Thanks
I would greatly appreciate any helpful tips, advice and where to begin learning to do this.
Thanks
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