• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS Need some assist with ADE

Messages
7
Country
us-northcarolina
I am new to ADE but have used tools like this in past years. I installed and updated ADE with the HF4 and HF5 files. I ran and configured the paths successfully. I started a project with an existing custom created airport bgl. It was KTNT from flightsim.to. I added the ILS and ils/gs objects to the airport. Saved the project. Used the tools to verify paths and all is solid.

I start MSFS and have it running in the background. When I select build project it seems to launch build and very quickly the do you want to copy to Community box pops up. I select yes.

No errors are indicated. However when I check the package in the Community folder there is no new bgl file.

Why is it not generating the new bgl file in the Scenery folder?
 
Last edited:
Here is the XML from ADE for the project. It is bombing during a build. Will not load into the SDK dev tool in MSFS 2020 either. Can anyone look and see what might be wrong? I am using the HF5 version of ADE. I used the KTNT airport scenery as the starting point and added the ILS, markers, NDBs etc to the project and exported the XML. The build process appears to complete but no bgl and empty folders in the package.
 

Attachments

  • KTNT.zip
    46.6 KB · Views: 15
Last edited:
Was finally able to get a build after finally seeing the errors in the console window and correcting them. Now trying to figure out why no ils signals even though they are in the build. Anyone have a clue? Attached is new xml that generated a bgl.
 

Attachments

  • KTNT.zip
    46.6 KB · Views: 16
Well, tweaked a couple of objects in ADE and now no build or console window. MSFS 2020 did an update on the standard package this morning... frustrating
 
Back
Top