I'm a 3D artist and recently I have been given the possible opportunity to work on multiple scenery projects for a developer who has a made several addons for x-plane and MS2020. This job has the potential to become full time, so I would like to get things right if possible. If hired, the first project I would be working on is the Northwest Arkansas National Airport (KXNA) most making the main buildings of this airport.
I would just like to know how many hours something like this usually takes, and what I should quote them on. My standard for modeling for games is usually $20 an hour, but this case is a little different. On the job posting it also says their budget is $1500. I assume that's for each project, but I also know that each airport varies in size and detail so I think they just gave a blanket number.
All this being said, I would like to know some of your opinions. Starting with what I should quote for something like KXNA to build, texture, and implement the buildings in each engine (X-plane and MS2020). Any help would be appreciated.
I would just like to know how many hours something like this usually takes, and what I should quote them on. My standard for modeling for games is usually $20 an hour, but this case is a little different. On the job posting it also says their budget is $1500. I assume that's for each project, but I also know that each airport varies in size and detail so I think they just gave a blanket number.
All this being said, I would like to know some of your opinions. Starting with what I should quote for something like KXNA to build, texture, and implement the buildings in each engine (X-plane and MS2020). Any help would be appreciated.