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Hi Developers,
3D Grass techniques have been developed a lot since the grass now looks extremely realistic in some sceneries. There are some common ways and ideas that most developers use, like the first/original idea which is based on duplicating grass layers and raise them a little bit. This idea is Copyright Lars (29Palms) BTW!
However I think that those ways turned very old since we see now very awesome looking 3D Grass, like this one by ORBX:
http://www.flightsimstore.com/images/images_big/ORB-114_pic1.jpg
http://www.flightsimstore.com/images/images_big/ORB-114_pic3.jpg
http://www.flightsimstore.com/images/images_big/ORB-114_pic4.jpg
http://www.flightsimstore.com/images/images_big/ORB-114_pic5.jpg
Great grass, isn't it??
Anyways, so my question is the title itself! Is there any new way/technique to make awesome 3D Grass which looks much real/better like in the photos that I attached earlier??
Thank you in advance!
3D Grass techniques have been developed a lot since the grass now looks extremely realistic in some sceneries. There are some common ways and ideas that most developers use, like the first/original idea which is based on duplicating grass layers and raise them a little bit. This idea is Copyright Lars (29Palms) BTW!
However I think that those ways turned very old since we see now very awesome looking 3D Grass, like this one by ORBX:
http://www.flightsimstore.com/images/images_big/ORB-114_pic1.jpg
http://www.flightsimstore.com/images/images_big/ORB-114_pic3.jpg
http://www.flightsimstore.com/images/images_big/ORB-114_pic4.jpg
http://www.flightsimstore.com/images/images_big/ORB-114_pic5.jpg
Great grass, isn't it??
Anyways, so my question is the title itself! Is there any new way/technique to make awesome 3D Grass which looks much real/better like in the photos that I attached earlier??
Thank you in advance!