Hi,
I've been going over the manual to make sure I understand the works of ADE. In the manual, version 1.65, page 27, I followed all the instructions on how to create a new airport from scratch. The new airport is created in the desert of Arizona. I draw out the guide lines and added the polygon. Then I compiled the airport. The manual suggested that I first check the results of the work, and on page 34, it shows a picture of what the scenery would look like after compiling the new polygon. It shows a picture of a new green outline, so to speak, right on the desert area. But when I loaded the simulator the scenery around the area looked the same as it did and there was no green outline area on the desert. The project was compiled correctly to the Addon Scenery/Scenery folder and when the simulator started, it built the new scenery files. Am I supposed to see that green outline area created by the polygon in ADE in FS? If so, what am I doing wrong? I've tried this in both FS9 and FSX.
Ken.
I've been going over the manual to make sure I understand the works of ADE. In the manual, version 1.65, page 27, I followed all the instructions on how to create a new airport from scratch. The new airport is created in the desert of Arizona. I draw out the guide lines and added the polygon. Then I compiled the airport. The manual suggested that I first check the results of the work, and on page 34, it shows a picture of what the scenery would look like after compiling the new polygon. It shows a picture of a new green outline, so to speak, right on the desert area. But when I loaded the simulator the scenery around the area looked the same as it did and there was no green outline area on the desert. The project was compiled correctly to the Addon Scenery/Scenery folder and when the simulator started, it built the new scenery files. Am I supposed to see that green outline area created by the polygon in ADE in FS? If so, what am I doing wrong? I've tried this in both FS9 and FSX.
Ken.