Why does it take so long to finish?
Because we want to have it work flawlessly in P3Dv2 as well and that is a major pain in the hindquarters.
Why don't we have more screenshots?
Because we mostly made and exchanged screenshots of things that went wrong or spots where there was still something that was not 100% and sometimes (when things became tedious) some Éaster Eggs or other funny things like naked ladies and stuff that were not intended to be included in the final version but only to keep up our spirits (you dirty minds were thinking of something else, weren't you?). It even made me think of a separate 18+ version of ESGG but Swedish are so prudish that they did not agree.
Give you some examples more:
- We were just informed that the apron lights on ESGG are apparently lit all day long as well. So we have to change it because we want to have it 'as real as it gets'.
- Some time ago, when we were well on our way, we were informed ESGG taxiways were asphalted anew. So instead of the painfully mimicked old stuff, we had to re-asphalt the taxiways once more because we want it as real as it gets.
- We struggled for a long time with autogen suppression and the funny thing was that one did not have it but on another computer it did, and so forth.
- We wanted to have some traffic so as to liven up things but that meant we had to make the vehicles that were specific for ESGG.
But I think that you now have understood why it usually takes longer than expected to release the scenery.
PS(So that you know it is me): should there be a major interest in the 18+ version, do not hesitate to come forward