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I have years of experience with ADE for FSX and P3D, and just getting started with MSFS. My project is to rebuild KOCF for MSFS. I've built the models and updated the airport for FSX and P3D successfully and now it's time to correct what "they" have wrong! (I have a lot of work to do!)
There are a couple of differences, nothing that can't be overcome but I need clarification on a couple of things, (probably more to come in the future).
First, THANK YOU for creating ADE for MSFS!!!
1. Do I have to shut down and re-launch MSFS after "building" the project? Or can I simply exit the "flight", Build the project and relaunch the flight for it to take effect?
2. Can I use exclusion rectangle(s) to eliminate all of "their" stuff at the airport, (taxi ways, incorrect labeling of taxiways...) or should I simply remove them entirely and start again?
3. Everything (so far) seems to be working correctly. Simconnect, placement of objects, files going in the correct directories, (Community folder)...
4. Is there a way to label the taxiway paths? For KOCF, they are ALL wrong! I'm not seeing what I saw in earlier versions. (OR it looks like the "A" "B" etc has been replaced by a number?
5. Can I "import" an existing P3D project, modify it and export it as a MSFS airport? If so, THAT would make my life a LOT easier!!!!
TB2
There are a couple of differences, nothing that can't be overcome but I need clarification on a couple of things, (probably more to come in the future).
First, THANK YOU for creating ADE for MSFS!!!
1. Do I have to shut down and re-launch MSFS after "building" the project? Or can I simply exit the "flight", Build the project and relaunch the flight for it to take effect?
2. Can I use exclusion rectangle(s) to eliminate all of "their" stuff at the airport, (taxi ways, incorrect labeling of taxiways...) or should I simply remove them entirely and start again?
3. Everything (so far) seems to be working correctly. Simconnect, placement of objects, files going in the correct directories, (Community folder)...
4. Is there a way to label the taxiway paths? For KOCF, they are ALL wrong! I'm not seeing what I saw in earlier versions. (OR it looks like the "A" "B" etc has been replaced by a number?
5. Can I "import" an existing P3D project, modify it and export it as a MSFS airport? If so, THAT would make my life a LOT easier!!!!
TB2
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