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New tool to produce shapefiles

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74
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germany
I am appending to this message a first beta version of a tool that I wrote after I was not too happy with FSX_KML. The Readme file in the zip explains how to use it, and I have added a number of example input files. The advantage from my point of view is that you can combine as many different vector shapes as you want in one sourcefile - and you have complete control of what will be the result. The syntax is rather simple. Of course there might still be bugs in it - thus try it out and tell me what should be changed.
Since it is a command line program, I think it might be used by more ambitious programs as a "back end" (after all possible bugs have been eliminated).
 

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I am appending to this message a first beta version of a tool that I wrote after I was not too happy with FSX_KML. The Readme file in the zip explains how to use it, and I have added a number of example input files. The advantage from my point of view is that you can combine as many different vector shapes as you want in one sourcefile - and you have complete control of what will be the result. The syntax is rather simple. Of course there might still be bugs in it - thus try it out and tell me what should be changed.
Since it is a command line program, I think it might be used by more ambitious programs as a "back end" (after all possible bugs have been eliminated).

This looks to be a great simple mechanism for the creation of Shapefiles if the vertex coordinates are known.

Regarding your VectorShapeGuids.txt file - I noted that there are GUIDS for Railroad and Road bridges.

Please be aware that FSX ExtrusionBridges have replaced the old FS9 vector-based autogen bridges.

FSX ExtrusionBridges are XML based objects, compiled with BglComp. They are superior to FS9 bridges in many ways, including the ability to slope uphill and the ability to curve.

-Doug
 
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Hi,

thanks for providing us with this tool. I try to use it.
Is ist possible to post a xml for creating a line? You included a railway example which was created by your xml2shp and not the original one.Thanks and please give us an information if the beta status is changed
 
Shapes with elevation

Dear Osman:

Is there a way to assign elevation to the shape polygons to create flatten areas at a specified elevation?

P.D:

Can i create polygon with HOLES in LandClassPolygons?

I want to create "islands" in some city polygon to add parks
inside the holes in the shapefile.(Island = Holes)

The island tags will work only with waterpolys o can i use it to make holes in landclass polys like cities...?

Thanks.
Alfredo Mendiola Loyola
Lima Perú
 
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Hi,
in principle he program should accept "islands" for landclass polygons - I did not try out what shp2vec makes of them. Anyway - its a 'one level' business, i.e. you cannot make a hole in a hole. And I found that it is really important to have the surrounding polygon drawn in clockwise direction and the island in the opposite direction! If I find time to work again on the program I might include the ability to check the sequence of drawing in the program so that you will be warned if it is not correct.
You can assign elevations to each vertex - I assume it must be the same elevation for all vertices of one polygon, otherwise I am afraid Shp2vec might get confused.
 
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