• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Newbie with photoscenery question

Hi Guys,
I'm new here and have only started creating my own photoscenery recently in FSX. I have a problem with sea textures popping up all around my new scenery? It is fine if I create 1 strip of texture and use resample to convert my data but as soon as I create a new strip alongside I get all sorts of texture problems? Is it best to overlap slightly so that there are no gaps in the scenery? I am using the same lat ref for the bottom of one texture for the top of the next strip.

Any help appreciated