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Hello everyone!
I think it's the first time I talk to you.(maybe not, but it was a lo-ong time ago) I usually prefer to read and listen. But recently I had an issue that I can't solve on my own and I did not find the solution.
I have no animation in sim after compilation. No matter how complex the model is. Even simple cube is not animating with simple default animation assigned. Mouserects, however, are working ok.
I have 2018 Max and using 4.5.14.34698 XtoMDL from p3d4 SDK.
Compilations are looking absolutely fine. On my own model or on test cube. XtoMDL creating reasonably sized file. But there is no animation in Sim. I tried assigning different friendly names and so on, tried different hierarchy with no success. Same result- perfectly fine compilation with no animation.
P3d v.3 sdk compilations works absolutely fine.
I will provide any info you need, but I don't know what can be helpful in this case. As I said, All logs looks fine.
For now, providing x,xanim,mdl and screen of XtoMDL log
I think it's the first time I talk to you.(maybe not, but it was a lo-ong time ago) I usually prefer to read and listen. But recently I had an issue that I can't solve on my own and I did not find the solution.
I have no animation in sim after compilation. No matter how complex the model is. Even simple cube is not animating with simple default animation assigned. Mouserects, however, are working ok.
I have 2018 Max and using 4.5.14.34698 XtoMDL from p3d4 SDK.
Compilations are looking absolutely fine. On my own model or on test cube. XtoMDL creating reasonably sized file. But there is no animation in Sim. I tried assigning different friendly names and so on, tried different hierarchy with no success. Same result- perfectly fine compilation with no animation.
P3d v.3 sdk compilations works absolutely fine.
I will provide any info you need, but I don't know what can be helpful in this case. As I said, All logs looks fine.
For now, providing x,xanim,mdl and screen of XtoMDL log