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The project file you posted, A114_ADE_PC contains three objects:
On my system they show up as black boxes which means that the information about them is not loaded into my Library Object Manager (LOM). This suggests they are not stock objects. If you have black boxes as shown in my screen you need to add the contents of the library object bgl file to the LOM and restart ADE,
If you have these showing as yellow boxes or shapes then ADE knows about them. However that does not mean they will automatically show up in the sim. There are a number of reasons
On my system they show up as black boxes which means that the information about them is not loaded into my Library Object Manager (LOM). This suggests they are not stock objects. If you have black boxes as shown in my screen you need to add the contents of the library object bgl file to the LOM and restart ADE,
If you have these showing as yellow boxes or shapes then ADE knows about them. However that does not mean they will automatically show up in the sim. There are a number of reasons
- Loading the information about them into ADE does not automatically add the library object bgl file to the sim. So if the bgl file that contains the actual objects is not loaded into an active scenery area then the sim will not show them. Make sure you know where the bgl file containing the objects is and that it is in an active scenery folder (at least in the same folder alongside the bgl file containing the airport
- If you have not transferred the textures for these objects into the sim into the corresponding texture folder alongside the scenery folder containing the library object bgl file with the objects then the objects most likely will not show up
- If you have the scenery complexity setting for these objects (as shown in the object properties dialog) set to a higher level that the sim then they will not show up. The image complexity for the three objects in the file appear to be NORMAL but if the sim is set to SPARSE then they won't display.