Hi,
When I adjust the textureIndexWindowZ values, the dynamic preview shows that changes are updated along X axis of a Generic Building and vice versa.
I believe this is incorrect. textureIndexWindowZ should affect the Z axis, and textureIndexWindowX should affect the X axis. Please advise.
Also, is there a way to stop the dynamic preview from rotating constantly? The reason I need a stationary view is because I need to count the number of floors, and the constant rotation makes it very difficult to do
Lastly, I want to thank Arno for this wonderful program, I found it very useful indeed!
Regards,
Dodo.
When I adjust the textureIndexWindowZ values, the dynamic preview shows that changes are updated along X axis of a Generic Building and vice versa.
I believe this is incorrect. textureIndexWindowZ should affect the Z axis, and textureIndexWindowX should affect the X axis. Please advise.
Also, is there a way to stop the dynamic preview from rotating constantly? The reason I need a stationary view is because I need to count the number of floors, and the constant rotation makes it very difficult to do

Lastly, I want to thank Arno for this wonderful program, I found it very useful indeed!
Regards,
Dodo.