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I've totally reconstructed KOCF in Ocala Florida, every building, hangar, tower, etc. and it all works very well, (Thanks to some on here for answering some questions now and then!) ALL of my LOD's are working extremely well, and I fully understand how to implement them and have them change LODs exactly when I want them to.
BUT I recently made some warehouse buildings OFF airport (across the street) and they will not appear in the scenery until I'm practically a few hundred yards away. Once they appear, they do not disappear. (have not flown away and returned to verify this). Not sure why they are doing this! Is it because they are "off" of the airport "boundary"? (And if so, HOW do I determine the airport boundary and change it?)
For my warehouses I have the LOD's as LOD00 = 150, LOD01 = 90, LOD02 = 0. Once the warehouses appear, they switch LOD's exactly when I expect them to so I know that isn't an issue. After starting the flight, the buildings themselves simply do not appear into the scenery until I'm relatively close to them. I tried fooling with the value for LOD02, but that made no difference.
What am I overlooking?
Thanks in advance!
TB2
BUT I recently made some warehouse buildings OFF airport (across the street) and they will not appear in the scenery until I'm practically a few hundred yards away. Once they appear, they do not disappear. (have not flown away and returned to verify this). Not sure why they are doing this! Is it because they are "off" of the airport "boundary"? (And if so, HOW do I determine the airport boundary and change it?)
For my warehouses I have the LOD's as LOD00 = 150, LOD01 = 90, LOD02 = 0. Once the warehouses appear, they switch LOD's exactly when I expect them to so I know that isn't an issue. After starting the flight, the buildings themselves simply do not appear into the scenery until I'm relatively close to them. I tried fooling with the value for LOD02, but that made no difference.
What am I overlooking?
Thanks in advance!
TB2