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Ortho for FSX and P3D


I have autoortho for X Plane and found Ortho for P3D v4.

I've have Ortho installed and working, but after adding the new ortho scenery to P3D I have no autogen. Must have did something wrong.

Is there a way to have the autogen with the ortho tiles?
I'm not familiar with Ortho for P3D, bit most of these tools only make the photoreal scenery. Once you load that the default landclass autogen is suppressed. So you'll have to make autogen for the photoreal scenery as well.
Thank for the reply.

Trees are showing, radio towers and some buildings.

What would I need to edit the autogen?
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If you see trees I guess there is autogen already. Are there any agn files in the texture folder?
As far as I know, Ortho4XP for P3D also creates autogen (if desired) - but only on the basis of OpenStreetMap data with an "All for One" ScenProc script.
This sometimes looks better, sometimes worse, but mostly the latter.

To edit the autogen, you need either the Autogen Annotator from the P3D SDK (for small areas) or ScenProc (for larger areas)
It should be part of the Ortho for P3D, as far as I know it is not available seperately.

It tries to generate AGN from OSM data. So the quality really depends on how good the OSM data is for that area.
Hello and thank you for the help.

Ortho was working fairly well, but just for a little bit of the Central Valley of California was 120 gigs. I can see why FS2020 streams the scenery. I was hoping to inject some new life into P3D, but while Ortho is nice, it's not practical.

Other than Orbx, I don't think there's much else, so I'm going to let this project go for now.

Again thank you for the help!
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