• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

OUTERRA RETURNS! Latest version: 20.0.0.12677 (64-bit)

Messages
572
Country
unitedstates
Just in case anyone here might be slightly interested.......

igzDHWM.jpg


20.0.0.12677
* 64-bit version
* 3D trees
* global city dataset
* global imagery resolution 20m (adjustable, default 40m, demo mode 160m)
* forest map resolution 10m (adjustable, default 20m, demo mode 80m)
* dynamic environment reflections
* cloud shadows
* global weather from captured satellite data
* scriptable scenery objects
* ...
 
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Messages
288
Country
argentina
Looks nice but FS2020 put the bar so high, those visual are in need some improvements to not look dated right now. I still think this engine will be cool for a City-Building game across all the planet, so you can build without boundary.
 

Heretic

Resource contributor
Messages
6,828
Country
germany
Well, looks like the modding community is already at it.


Somebody even created a nifty plugin that procedurally generates flocks of birds.

If the plugin API allows it, other, flight simulator specific plugins like AI/ATC could be possible. But somebody's got to start without a commercial goal as the community does still seem too be too small for a decent return of investment.
 

DragonflightDesign

Resource contributor
Messages
947
Country
northernireland
So I had to go and have a squinty... outside of very large triple-A games, that is the first time I have ever seen wingbeat corrolate with airspeed for birds.
 
Messages
7,350
Country
us-illinois
So I had to go and have a squinty... outside of very large triple-A games, that is the first time I have ever seen wingbeat corrolate with airspeed for birds.

Sorry... had to post this for a bit of comedy relief as FS forums / scorned FS developers pass through 'the valley of the shadow' and cope with 'anxiety' from waiting for MSFS-2020 release August 18, 2020: :laughing:







NOTE: The latter is not to be confused with: :pushpin:


GaryGB
 
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Messages
572
Country
unitedstates
Awac9 has always had a terrible computer, but even with low settings and no AA active, you can see some promise, here.

 
Messages
10,057
Country
us-arizona
Thanks for posting this, Devon. Ive always like this sim and hadnt seen anything on it in ages. Good to know its still growing and growing.
 
Messages
572
Country
unitedstates
Update Released:

20.0.0.12891
* enhanced tree shading, shadows
* better tree age distribution
* fixed vehicle/aircraft set_fps_camera_ypr
* fixed vehicle script reload
* fixed ambient sounds, set_interior_sound_attenuation
* fbx import - 3ds max skin import issue fixed, clamping of pivot offset disabled
* scenery editor - pivot render fix
* added emissive lights on distant building LOD
* fixed gl errors, black screen on AMD
* fixed spurious reflections in env map
* fixed joystick deadzone
* crash fixes
 
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