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P3D V4.4 PBR materials feature needed in MCX PLZ!


Staff member
FSDevConf team
Resource contributor
In that screenshot the map seems to be loaded fine. Be aware that MCX will not render the PBR material in the preview. I'm on my phone now, so can't look at the file.


Resource contributor

A link would be helpful (in this case). I'm still not sure what you did within the Placement Wizard in MCX. Was a model (inserting the PBR textures) created prior to you using the placement Wizard? You only gave us what worked prior (within SODE - at least that is my understanding of what you said).
Hello again!

The issue is solved now... The reason was an older version of MCX that probaly had bugs with PBR. Now I need to test to place PBR objects with SODE.
Here are some results of my PBR puddle I'm experimenting with:
Thank you for your help anyway!



  • Prepar3D 2019-09-13 12-38-34.png
    Prepar3D 2019-09-13 12-38-34.png
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  • Prepar3D 2019-09-13 12-50-20.png
    Prepar3D 2019-09-13 12-50-20.png
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  • Prepar3D 2019-09-13 12-54-22.png
    Prepar3D 2019-09-13 12-54-22.png
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Resource contributor
I'm glad you were able to work it out yourself... there is nothing more satisfying than that!!