Hello,
I've been working with MCX in placing a ground poly on the tarmac. I create the textures using Adobe Elements. These textures work well, but appear as if they are on a sheet of glass. They reflect the sun very well. Could someone give me a direction to determine what can be done to reduce the reflectivity/specularity in MCX and P3D v4. I'm really looking for tutorials. I see that MCX has a Texture converter. It seems that it will allow you to select your transparent color. I tried this. It created a texture that appeared to be what I was looking for (white lines on a transparent surface) as if you were painting lines on the tarmac. It didn't work. Is there a tutorial for the feature of MCX?
This is my test texture. it's 140'x140'. I tried to make the black transparent.
Thanks
Mark
I've been working with MCX in placing a ground poly on the tarmac. I create the textures using Adobe Elements. These textures work well, but appear as if they are on a sheet of glass. They reflect the sun very well. Could someone give me a direction to determine what can be done to reduce the reflectivity/specularity in MCX and P3D v4. I'm really looking for tutorials. I see that MCX has a Texture converter. It seems that it will allow you to select your transparent color. I tried this. It created a texture that appeared to be what I was looking for (white lines on a transparent surface) as if you were painting lines on the tarmac. It didn't work. Is there a tutorial for the feature of MCX?
This is my test texture. it's 140'x140'. I tried to make the black transparent.
Thanks
Mark