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P3Dv4-Compatible SAMM Version 2.2.08 Released

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gadgets

Resource contributor
I have just uploaded SAMM version 1.0.00 to Avsim, Flightsim and Simviation.

Current users of a development release should be advised of the update the next time they start SAMM.

Enjoy,
Don
 

gadgets

Resource contributor
I uploaded SAMM 1.0.01 yesterday but, it seems, there a problem. So, I've withdrawn that release while I investigate.

Don
 

gadgets

Resource contributor
I have just uploaded SAMM 1.0.02. The update should be automatically detected and downloaded by existing users. If not, it can be downloaded from here.

Enjoy,
Don
 
Don ,

I have 3 zip files saved , SAMM 1000 , SAMM 1002 and SAMM 1003 .
Which one should I install ?

Thanks , Leon
 

gadgets

Resource contributor
I have just uploaded SAMM 1.0.04. Now, when you create a library, SAMM will also create a library description file (library_name.txt) and save it with the .bgl. This file will allow FS9 object placement utilities to display the names of the models rather than their Guids. Also, for FSX users, this version treats .dds files as substitutes for their .bmp counterparts.

The update should be automatically detected and downloaded by existing users. If not, it can be downloaded from here.

Enjoy,
Don
 
I have just uploaded SAMM 1.0.04. Now, when you create a library, SAMM will also create a library description file (library_name.txt) and save it with the .bgl. This file will allow FS9 object placement utilities to display the names of the models rather than their Guids.

The library list .txt file also works with Instant Scenery 2 in FSX.


Cheers
Gary
 
Hi Don,

Wanted to wish you a nice week you have ahead or whatever your plans are but I am afraid your update does not work for me.
I updated to 1.0.0.4 and unzipped, overwriting existing folders.
My desktop disappeared and I had to restart Vista through the task manager (CTRL-ALT-DEL).
I then wanted to unzip the update again but it was refused as the program was still running.
I finally managed to get it updated (well, at least it says I load the 1.0.04 version) but when I cick make library and shift-click all the previously made mdl's and then give the name static_aircraft as a library name, the program says it is done.
However, updating the ADE LOM with the new library gives me once more a static_aircraft library but with the names static_aircraft.bgl001, static_aircraft_bgl002, etc. And that way I still do not know which is which.
Appreciate your efforts and wish you a happy stay away anyway.
At least, you have something to do when you come back home :)!

Rob
 

gadgets

Resource contributor
I updated to 1.0.0.4 and unzipped, overwriting existing folders.
My desktop disappeared and I had to restart Vista through the task manager (CTRL-ALT-DEL).
I then wanted to unzip the update again but it was refused as the program was still running.
Did you close SAMM before overwriting the old folders/files?

I finally managed to get it updated (well, at least it says I load the 1.0.04 version)
If it says 1.0.04, then it's updated.

However, updating the ADE LOM with the new library gives me once more a static_aircraft library but with the names static_aircraft.bgl001, static_aircraft_bgl002, etc. And that way I still do not know which is which.
I have no idea whether or not the ADE library manager understands library description files. (The library description file is a FS9 "thing". It relates Guid to model name - because that isn't done in the .bgl file. FSX .bgl files, on the other hand, include that information.) Because ADE was first introduced for FSX, perhaps Jon didn't include the FS9 object-name-from-description-file capability. You may have to resort to naming the models yourself in ADE. (Presumably, the index numbers reflect the order in the XML file. Have you ever attempted to place other FS9 library objects with ADE. If so, what happened then?

The library description file exists in the same folder as SAMM placed the library .bgl. That's all I can do. We know it works for IS - and, therefore, presumably also for EZ scenery. If ADE doesn't recognize it, perhaps a post in the ADE forum would prompt the answers you are looking for. If ADE does accommodate library desription files but needs a different format, please send me the required format and I'll see what I can do to generate an alternate deswcription file.

Don
 
Hi Don,
I opened SAMM and allowed the SAMM1004 update download to my SAMM folder, unpacked it there overwriting the previous files without issues in XP-Pro.

Then I converted 15 aircraft with no error messages of any kind, and compiled a library with no issues at all.

When opened in FSX, the aircraft were listed by their names in the IS2 UI, and all showed up perfectly in FSX with Instant Scenery 2.

I am wondering if Roby removed his earlier attempts, could he be opening the same static_aircraft.bgl he made with the previous version? Anything can happen when the same library name is used with various versions.

Roby,
can you verify you have cleared out the old files in the SAMM folder and wherever you place the files for use with A.D.E.?

There may be leftover files in the SAMM\Models folder, the SAMM\Libraries folder, and in the main SAMM program folder with the same name as you are still using for your library "static_aircraft".

While you have the option to download the update directly to the SAMM folder and overwrite the previous version, SAMM1004 is a complete download and does not require a previous installation.

How about removing your current SAMM folder, and everything you have created and tried with A.D.E. so far to a separate folder somewhere as an archive of what you did with the earlier version?
Then unzip the SAMM1004.zip, place it in your Program Files folder and then you will be starting clean.


EDIT
: The .txt file SAMM1004 creates and names for the library .bgl will be in the scenery folder for your library.

Cheers
Gary
 
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Hi Don, hi Gary,

Tks for the efforts.
I think, Don, you hit the nail on the head, as we say.
I do indeed have the same problem with other fs9 object libraries.
I thought it would be a minor thing to change but it seems to be more complicated to implement than I thought.
As said before it is only a very minor inconvenience as it easily remedied by adding a friendly name in the LOM from the txt file that SAMM includes. It just takes a small extra step.
Regarding the update installing issue:
Yes, I closed SAMM before unzipping the new version. I think I mentioned it before (in relation to the first AIFPv2's) that the process keeps active when checking in the task manager. I have to kill the process in there before I can install the new files. But that is perhaps a Vista quirk.

Roby
 
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gadgets

Resource contributor
I have just uploaded SAMM 1.0.05. I fixes all reported issues. As well, it allows you to optionally specify night textures and re-instates the crash-code feature.

The update should be automatically detected and downloaded by existing users. If not, it can be downloaded from here.

Best Holiday wishes for all,
Don
 

gadgets

Resource contributor
I have just uploaded SAMM 1.0.06. It fixes an exception that was thrown if SAMM was unable to find the aircraft folders. As well, for those regional settings that use a comma (",") as a decimal separator, the comma will be replaced with a period (".") which is required by the compiler.

The update should be automatically detected and downloaded by existing users. If not, it can be downloaded from here.

Don
 

gadgets

Resource contributor
Sorry, folks. I thought I'd fixed the "decimal separator" problem in version 1.06. But, upon checking the code, I discovered a typo that resulted in replacing apostrophies (') rather than commas (,) with a period (.). Of course, not many languages use an apostrophie as a decimal separator.

I'll get a fix out shortly.

Don
 

gadgets

Resource contributor
I have just uploaded SAMM 1.0.07. This time it really does replace commas used as decimal separator, with periods. That's the only change.

The update should be automatically detected and downloaded by existing users. If not, it can be downloaded from here.

Don
 
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