Parking Spot Display Problem

#1
Hi Jon!

Just installed today's update. I am having a problem with default WIII. When I modified the position of the gates to correspond with the charts using today's update as well as previous, I am having an issue with the aircraft footprints assigned to the various gates. Some of them are not appearing. In earlier versions of ADE I was able to just resave the aircraft position object and it would give it priority when I loaded FSX. WIII is a very complicated scenery with many layers of objects but no matter how I try to force them all to the back and/or move the footprint to the front, many of them seem to still not appear in FSX. If they don't appear then UT2 won't assign them as far as I can tell. What procedure to force the footprints to appear? I am including my updated AFCAD for WIII. I have been an avid user of your program for years and years. Thanks for the great and necessary tool. Please help me!
 

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#2
When you say "footprints" do you mean the oil stains?

UT2 will use any parking spot if it has a radius equal to or greater than half the aircrft's wing-span.
 
#3
No! It is the green parking spot designators that display as a "T" bar for smaller aircraft or a shape for heavy aircraft. FSX is showing the yellow line path but nothing at the end of it. Never had this problem before but it may be that this AFCAD has so many layers on top of each other. The footprint will only show up if it has last loading priority (moved to the absolute "front"). For some reason I am not able to do this now. Is it the scenery or the latest upgrade that is affecting this?
 

scruffyduck

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#4
The latest update fixed some bugs. None related to this area so it is very unlikely to be the new version changes.
 
#5
The footprint will only show up if it has last loading priority (moved to the absolute "front"). For some reason I am not able to do this now. Is it the scenery or the latest upgrade that is affecting this?
The front/back scenario is only for the ADE display, it has no effect on how lines are displayed in FSX.

In ADE, select "View" and uncheck "Generic Buildings" and "Library Objects". Any green circle you see will be a parking spot available to UT2.
 
#7
Then how do I insure that the parking position markings show up in FSX. It always seemed to depend on whether I set it to "front" in the AFCAD. Usually, however, just editiing the parking position as the last edit moved it to the top position and thus made it visible. This particular AFCAD has several layers of building structures very close to the parking position and undoubtedly affect FSX display priority. I have used ADE to "move" them all to the back and move the parking position indicators to the front but only some are displaying in FSX. I am sure there is some technique that would solve the issue. I have included the AFCAD in question (since this is the first AFCAD I have ever had such an issue with) in my OP. Constructive suggestions from anyone would be appreciated. Thank you.
 

scruffyduck

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#8
As I recall one of the problems with getting the markings to show up is the heading of the parking spot against the heading of the parking link. If the heading of both are identical then try moving the parking spot heading one or two degrees right or left.
 
#9
Thanks, Jon!

It worked. I found that if I adjust the green parking spot and then follow that with a small adjustment to the attached path, the spot will show up in FSX. That must be what I had been doing before and just not realized it. Seems to have nothing to do with the view layer in ADE. Great program, Jon!
 

scruffyduck

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#10
No it is nothing to do with ADE. It is a problem with FSX that has been there since the start. Drawing layers in ADE are just that - they don't control the drawing order in FSX. They are there to aid the users design work - like most CAD programs you sometimes need to move things out of the way.

The only place ADE matches FSX is when it comes to the general order of airport elements and the drawing order for different surface types, None of this has anything to do with parking/
 
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