consta
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Hi everyone ! so i tried to make PBR Rain puddles for my scenery . I have made PBR albedo on photoshop and metallic and normal texture too . I placed the puddles using 3dsmax and export as .X file and then load it in MCX and it loads up perfectly fine .i donot know when i export the puddles they do not show up in the simulator .
I have previous experience on making PBR puddle on another scenery and it worked fine there in similar way
Things that i have checked done correctly :
1)Placed on right co ordinates
2)the layer is above all other ground polygons
3)have made sure it has different GUID and friendly name
I have previous experience on making PBR puddle on another scenery and it worked fine there in similar way
Things that i have checked done correctly :
1)Placed on right co ordinates
2)the layer is above all other ground polygons
3)have made sure it has different GUID and friendly name