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P3D v4 PBR Texture Creation

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ca-ontario
Does anyone know of any tutorials out there that show how to make repaints/skins for P3D v4.5 models with PBR texturing? The ones I've found so far are dealing with how to set up the materials recipe in the modelling program and all I want to do is learn how to make repaint textures for an already released model that has all the material requirements burnt into the model. It used to be a case of grab a paint kit for the aircraft and start painting but things are a lot more complicated now!
 
SOH has a P3Dv4.4+ PBR tutorial by Dave Quincey:

 
Thanks Henk, I just happened to come across that file a few minutes ago and immediately read it. It is going to be very useful for future projects. It might even motivate me to update all the FSX aircraft I've released to P3D v4.5 standards! It doesn't seem that difficult and the process is well explained.
 
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