To be honest - I have never seen an aircraft with such a finish - IMO, "really rough, fine sandpaper like" is not very aerodynamic, aircraft painters are hell bent on getting the best, lightest finish to bring down FUEL cost. It'd literally make no sense, in either way you look at it, to have a "really rough finish" - I'm calling rubbish on that one.This is an excellent example of where PBR is prudent and where it is not. Most airplanes, airliners...have a really rough finish (fine sandpaper like). They are mostly dull except for the bare metallic surfaces.
You must not work around airplanes. Or you are clueless as to what fine sandpaper porosity is. I'll give you an example, and then you can go "rubbish" by yourself. A typically military gray new paint job will be like an 800 grit sandpaper. If you rub oily hands in it, the stain will likely become permanent. That surface finish may actually become so rough with time, that you can get a bruise if you are not careful. On well flown airliners, that porosity is mostly due to air friction "biting" into it over the years, salt damage, and severe orange peeling of the finish. Of course, a brand new fresh of the booth airliner will be very shiny at first....but that's not what I was referring to. We typically don't sim airplanes fresh of the hangar, and the better developers know well how to weather an airliner.To be honest - I have never seen an aircraft with such a finish - IMO, "really rough, fine sandpaper like" is not very aerodynamic, aircraft painters are hell bent on getting the best, lightest finish to bring down FUEL cost. It'd literally make no sense, in either way you look at it, to have a "really rough finish" - I'm calling rubbish on that one.
It is really a pity that you see it that way! It can be assumed that the contributor was not interested in drawing an absolutely realistic comparison of an aircraft paint or wing covering. It's about making a comparison between PBR and non-PBR. That's been done very well by Anthony31I'm calling rubbish on that one.
Ty, I'd observe the US Airways livery is the best example of friction induced degradation, with the exception of the nose cone. The reinforcing ribs imply it is flexible and the impact damage at the extreme front, demonstrates the paint is more brittle than the underlying material and consequently "chips off," while it seems possible that the fairer angles of the cone actually serve to adhere the finish, by giving just enough, but not too much as to delaminate the paint. Notice how clean the cone looks on the United livery.Rick gave you some good examples above.
It might, indeed, unless Anthony linked a video of his Tiger Moth, being used in a scene from The Aviator.Might this distinguish 'real' FS developers from 'virtual' FS developers in this forum ?
Not sure your point, actually. There was no presumption, nor affirmation that the Tiger Moth and Porsche represented new finishes, however there is a VERY VALID distinction between the two, PBR and otherwise, that is not at all elucidated, or disproven, by your assertion about new liveries, so it doesn't serve to add any clarity, imo. The remainder of the post appears to be off topic vitriol.All your examples are of very old planes, clearly. The point is that a new paint scheme does NOT have a sandpaper finish - military wasn't even mentioned until he tried to back himself up.
All jets, so they probably were post 1930:The point is - NOBODY will paint an aircraft/airline and give it a rough finish, maybe in the 1920's, definitely not now
SO far, we've seen anything but that from you....with posting of "worked examples".
I take that part over, if I may. with pleasureSO far, we've seen anything but that from you.
I can do that. But do not know exactly what effect the vest should have. Did you think it should be completely metallic and have the reflective properties of polished paint?It does look really immersive. What I'd like to see is differential reflection, from any other source than environment. Granted, Chelsey's vest reflects sunlight differently than does the orange nylon, are you able to exaggerate it's reflection of effect generated lights, as compared to the less reflective orange nylon?