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If I load a small add-on area of photoreal scenery P3D loads it up quite fast. If I activate several US states that are photoreal it can take quite a long time to load. This I understand. Many GB's of data to load.
My question is I was under the impression that photoreal scenery when "checked" active is loaded even beyond what I can see (60 mile radius?), unlike default indexed tile type scenery. Am I correct under this assumption or is the photoreal scenery being index in some matter as well? I could find nothing in respect to this in the SDK.
My question is I was under the impression that photoreal scenery when "checked" active is loaded even beyond what I can see (60 mile radius?), unlike default indexed tile type scenery. Am I correct under this assumption or is the photoreal scenery being index in some matter as well? I could find nothing in respect to this in the SDK.