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Hello,
I'm new to airport design.
I built the LIMN airport using the last version of ADE.
To do it I used a satellite image in the background to place the objects in their right place.
I had also to rework this image because I downloaded it through SBuilderX that gets current images, but I wanted to get a portion of that airport dated back to 2009.
I compiled the airport and loaded its BGL to the simulator.
It is quite good for my current goals.
Obviously I see the airport with all the objects but the ground terrain is the original of the simulator.
Now, I'm asking if it is easily possible to use the same image to create the textures of the ground to add to the airport.
If so, what tool to use (the easiest and straightforward) and some guidance.
Thanks a lot.
I'm new to airport design.
I built the LIMN airport using the last version of ADE.
To do it I used a satellite image in the background to place the objects in their right place.
I had also to rework this image because I downloaded it through SBuilderX that gets current images, but I wanted to get a portion of that airport dated back to 2009.
I compiled the airport and loaded its BGL to the simulator.
It is quite good for my current goals.
Obviously I see the airport with all the objects but the ground terrain is the original of the simulator.
Now, I'm asking if it is easily possible to use the same image to create the textures of the ground to add to the airport.
If so, what tool to use (the easiest and straightforward) and some guidance.
Thanks a lot.