DragonflightDesign
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You can 'get out' of the sandbox but it's a bit convoluted and no (or yes), you can't do it on the XBox. I used the SimConnect client event to communicate between a SimConnect module in the WASM package and a SimConnect module built as an .exe. The .exe version then had full access to the Windows API. By the time I'd finished, I was passing 128 char strings as well as the numeric data that SimConnect uses natively. It was an interesting but ultimately wasted exercise because 1. XBox and 2. it would have required the user to download an additional module from the developer's website after downloading the main package from the Marketplace. I did enjoy pitting my wits against the string problem though!