• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS Piracy, Asobo and MS marketplace pcs of...

You can 'get out' of the sandbox but it's a bit convoluted and no (or yes), you can't do it on the XBox. I used the SimConnect client event to communicate between a SimConnect module in the WASM package and a SimConnect module built as an .exe. The .exe version then had full access to the Windows API. By the time I'd finished, I was passing 128 char strings as well as the numeric data that SimConnect uses natively. It was an interesting but ultimately wasted exercise because 1. XBox and 2. it would have required the user to download an additional module from the developer's website after downloading the main package from the Marketplace. I did enjoy pitting my wits against the string problem though!
 
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