Hi, I've created a photoreal terrain with autogen trees of the same type as the surrounding landclass tiles. I would however like more control over placement around my airport apron. I was thinking of just placing the same autogen tree objects directly, so they would blend in with the rest of the scenery.
My issue is the autogen used is from Orbx, specifically the FTXAU!Orbx zzAU_BLUE Mixed Bushland group. I can find the GUID for the individual tree models using Annotator, but how do I pace these in my scenery? I'm currently using ADE and I asssume I have to load an additional library, but where would I find this?
Lastly, can I share scenery that references other autogen objects if I don't include them in my package, or will this limit it to personal use only?
My issue is the autogen used is from Orbx, specifically the FTXAU!Orbx zzAU_BLUE Mixed Bushland group. I can find the GUID for the individual tree models using Annotator, but how do I pace these in my scenery? I'm currently using ADE and I asssume I have to load an additional library, but where would I find this?
Lastly, can I share scenery that references other autogen objects if I don't include them in my package, or will this limit it to personal use only?