Don:
This problem with the "non-existent texture folder path" errir msg is driving me nuts!
Like your earlier poster, Sid, who brougnt the subject up, I'm using FS9, creating object libraries using SAMM, and placing the objects with Instant Scenery, with the texture folders in the FS9/Texture folder. I've made up a couple of 20+ libraries and worked around the error messages the first time one of my aircraft was selected in IS for static placement. I've just been hitting the OK button each time the message pops up for the sake of getting the library built. Got a couple libraries done, but tonight I encountered a new and more serious problem which really has me frustrated!!!
After filling out a ramp with some of my favorite SAMM-generated parked planes I went ahead and opened FS9 and attempted to make a flight from the airport. As I was racing down the runway about to lift off, and the first of the parked acft on the ramp came into view, sudenly the screen went black, up popped the missing texture error msg again, and I had to click the OK button. Had to do it for each plane as I progressed down the runway before FS9 would load them into the scene! Tried the same scene on the ground, and as I panned around and looked at the ramp where the SAMM acft were located, the same thing happend....black screen, error msg and I had to click the OK button for each acft in turn or the screen would remain black . Makes it impossible to use Flight Sim.
At this point I've reached a dead end and will have to remove the libraries from Addon Scenery entirely and find another way to put realistic-looking static planes on my ramps unless a solution can be found. A real shame becuase the library feature of the program seemed so promising!
Am I the only one who has experienced this problem? If so, what am I doing wrong?? Does the problem lie with Instant Scenery or FS9? Is it possible to eliminate this frustrating non-existant texture path message???
Would appreciate any advice!!
Jon B
This problem with the "non-existent texture folder path" errir msg is driving me nuts!
Like your earlier poster, Sid, who brougnt the subject up, I'm using FS9, creating object libraries using SAMM, and placing the objects with Instant Scenery, with the texture folders in the FS9/Texture folder. I've made up a couple of 20+ libraries and worked around the error messages the first time one of my aircraft was selected in IS for static placement. I've just been hitting the OK button each time the message pops up for the sake of getting the library built. Got a couple libraries done, but tonight I encountered a new and more serious problem which really has me frustrated!!!
After filling out a ramp with some of my favorite SAMM-generated parked planes I went ahead and opened FS9 and attempted to make a flight from the airport. As I was racing down the runway about to lift off, and the first of the parked acft on the ramp came into view, sudenly the screen went black, up popped the missing texture error msg again, and I had to click the OK button. Had to do it for each plane as I progressed down the runway before FS9 would load them into the scene! Tried the same scene on the ground, and as I panned around and looked at the ramp where the SAMM acft were located, the same thing happend....black screen, error msg and I had to click the OK button for each acft in turn or the screen would remain black . Makes it impossible to use Flight Sim.
At this point I've reached a dead end and will have to remove the libraries from Addon Scenery entirely and find another way to put realistic-looking static planes on my ramps unless a solution can be found. A real shame becuase the library feature of the program seemed so promising!
Am I the only one who has experienced this problem? If so, what am I doing wrong?? Does the problem lie with Instant Scenery or FS9? Is it possible to eliminate this frustrating non-existant texture path message???
Would appreciate any advice!!
Jon B