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MSFS20 Platform, a surface that an aircraft can move on

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czechrepublic
Hi,

did anyone try to create something like a bridge for MSFS? I would like to know if it is possible and how to mark an object surface as a "ground", so that an aircraft can move on it - something like bridge. It used to be done as an attach point and a "platform" back in FSX/P3D. Honestly I did not try yet if "Road" or "Fake terrain" materials would do the trick, but I also don't want the sim to spawn cars on that surface... Anyone achieved that?

Thanks and happy developing :)
 
Using road/runway texture on a polygon, it should be possible ... I think but not tested yet.
 
Ok, should have tried it :) Just to let you know, ticking the "Road" material seems to do the trick. I actually placed a simple polygon on top of my "bridge" object, assigned it an "MSFS_Invisible" material, checked that it is "Road" and the aircraft can move on it now:
Microsoft Flight Simulator Screenshot 2020.10.19 - 11.15.31.66.png
 
Just to be sure to understand that you means:
- you have in the dev mode created a polygon and characterized it as a road then to finish you have to associate an invisible MSFS texture to it.
 
Hi,

no. Not in dev mode. It is all being done in Blender:
Runway-platform.jpg

Hope you can see it on the picture above.

I have a "runway platform" object, sort of bridge I want to put in the water to extend the runway on the land. It is an object with "MSFS Standard" material (below the selected polygon on the picture above).

The red selected polygon, it has the "MSFS Invisible" material and checked the "Road material" option. The polygon normally sits just above the platform, aligned with the top surface, I raised it on this picture so you can see it better. I did it that way, because sort of it was the way doing it back in FSX times with attach points, but also, the SDK says for Road and Collision options: Use this with low-resolution meshes, so I didn't want to check it on the material for the whole platform (even thought it is a box with little details).

It would probably work even if I applied it to material for the platform itself... not sure if cars than would ride on the sides too :) So far, no cars were spawned on it during my short testing, will see... (hope it will not spawn them for my use... even though it would make the landing on platform more exciting :))
 
Ok it's clear ;) Thanks.
I have had this idea yesterday in order to create a Aircraft Carrier with a solid platforme and test aeronaval operations :cool:
 
Hello ! I am wondering how you can add the taxi line onto the object surface, and make the MSFS itself thinks it is a taxi path so the AI aircrafts still can move along it
 
I don't think that's possible.

A plane can land and move on something you've solidified but that's all. You can't build on it and the sim won't recognise it as valid terrain so you can't use any of its normal functions. The only thing you could do is hide official terrain underneath something you put on top of it.
 
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