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I have a number of animations that are long (500+ key frames) and I want the animation to play to the end before carrying on
Looking through the SDK documentation I cannot see anything that would say - play the full animation
I suppose I could create an IF statement with timer that adds 1 per keyframe etc - but seems cumbersome?
Does anybody know of an easy way?
thanks
Looking through the SDK documentation I cannot see anything that would say - play the full animation
I suppose I could create an IF statement with timer that adds 1 per keyframe etc - but seems cumbersome?
Does anybody know of an easy way?
thanks