Possible features

arno

Administrator
Staff member
FSDevConf team
Resource contributor
#1
Here is just a quick list of some of the features for this new tool that are in my head now. Let me know which features are missing or which you think are most important.

  • Import ASM file and do the tweaking with a few mouse clicks.
  • Import FS2004 or FSX MDL files to prevent the need for the FS2002 gamepack. The tool would make the proper output (in FS2002 style).
  • Automatically slicing up the ground polygons if they are too big for the FSX earth curvation.
  • Ability to easily draw polygons in a GUI (no need for GMax), for example if you just want to place some ground markings (text) at a certain location.
  • Ability to import source data from other formats (shapefile, autocad, ...).
  • Ability to deal with different projections in data and reproject automatically so that it ends up at the right location in the FS world.

Of course I can't promise this all comes into the tool, but it is just a collection of the ideas in my head :)
 
#2
Hi Arno!


Great Idea, that would really help us a lot.
As I said in the other forum, FS9 and FS10 compatibility is crucial :)

What I have in mind is the handling of the seasonal textures and night texture. That would be lovely to have. Than we do not have to tweak it manualy.

Automatically slicing up the ground polygons if they are too big for the FSX earth curvation.
+1 :)

And the handling of layers would be important too.

I'm a gmax guy, so I would prefer to do it in gmax, however you are right, creating taxi lines, ground markings are little bit difficult.
 
Top