Hi Arno,
i'm trying to create power tower with these steps:
# place point POWERTYPE from POINT
HeadingFromNearestLine|FTYPE="POINT" AND power="tower"|power="line"|hdg
# convert points to polygons: only for scenproc v2
PointToPolygon|FTYPE="POINT" AND power="tower"|8;8|hdg|String;PowerPolygon|PowerTower
# create agn for power tower gen_powertower01 in file hazards.bgl
CreateAGNLibObject|PowerPolygon="PowerTower"|{54382ec5-b1bd-4a43-aa1a-4f5f529356c3}
As you can see, i use default gen_powertower01 , and i've this problem:
most of (almost all) power tower (red circle) are 90 degree rotated, like image
How can i solve problem?
Can i add 90 degree to hdg?
Or i must create a new rotated object and add it to autogen?
Thank you
Chris
i'm trying to create power tower with these steps:
# place point POWERTYPE from POINT
HeadingFromNearestLine|FTYPE="POINT" AND power="tower"|power="line"|hdg
# convert points to polygons: only for scenproc v2
PointToPolygon|FTYPE="POINT" AND power="tower"|8;8|hdg|String;PowerPolygon|PowerTower
# create agn for power tower gen_powertower01 in file hazards.bgl
CreateAGNLibObject|PowerPolygon="PowerTower"|{54382ec5-b1bd-4a43-aa1a-4f5f529356c3}
As you can see, i use default gen_powertower01 , and i've this problem:
most of (almost all) power tower (red circle) are 90 degree rotated, like image
How can i solve problem?
Can i add 90 degree to hdg?
Or i must create a new rotated object and add it to autogen?
Thank you
Chris