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I tried having precipitation effect on scenery (i.e. on roofs) using the FSDSxTweak 2.8, but couldn't make the thing work.
My settings are:
Settings image
The texture also has alpha (although not sure if it is required).
Can somebody indicate the correct settings or material properties to apply for the precipitation effect to work?
Thanks a lot,
Sunay
My settings are:
Settings image
The texture also has alpha (although not sure if it is required).
Can somebody indicate the correct settings or material properties to apply for the precipitation effect to work?
Thanks a lot,
Sunay
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