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FSXA Precipitation effects

Messages
169
I tried having precipitation effect on scenery (i.e. on roofs) using the FSDSxTweak 2.8, but couldn't make the thing work.

My settings are:
Settings image


The texture also has alpha (although not sure if it is required).

Can somebody indicate the correct settings or material properties to apply for the precipitation effect to work?

Thanks a lot,
Sunay
 
Last edited:

Farfy

Resource contributor
Messages
410
Farfy_344 is just a fine stone texture that I use on a flat roof building.
runway_bump.bmp is in the main FSX texture folder.
Farfy_405.dds is the runway_bump.bmp converted to a gray scale texture.

I hope this helps

H_Farfy:D

New wet roof settings.jpg
 
Messages
169
Thank you Farfy!
I found the missing ingredient im my formula, it is the Specular Mapping.

I got my wet shiny roof now:)

So my setting for the precipitation effect are:
f_vjhwm_efefa6a.jpg


Thanks
 
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