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Dear all,
Please help me a question I am asking me for quite a time. I have build an airport I am quite happy with. To get where I wanted to go I had to learn quite a set of tools. From a technical point of view my airport consists of:
- an exclusion made with ExcBuilder
- the airport made with AFCAD
- a lake for a floating plane base made with SBuilder
- the airport buildings placed with EZ-Scenery
- most airport objects (hardened shelters, radar domes, fuel, fire) placed with FSSC
- few other airport objects placed with Rwy12
As you can see I used quite some tools. I asked myself where I can consolidate. I am sure that I can get rid of the ExcBuildler exclusion and add that part to the SBuilder lake. Further I have understood that I might use ObPlacerXML to place objects from both EZ-Scenery and Rwy12. Are these assumptions correct ?
Now to my most important question. The airport is a military one. Most objects I use are api macros which I place with FSSC. The macros are not done by me - I managed to learn the programs mentioned above, but I am not the "and here I design that object myself " type of guy.
Many of the api macros are real jewels and there is absolutely nothing comparable available in the XML world of Rwy12 or EZ-Scenery.
What I fear is that I might loose them with the next version of the flight simulator. Is that true ? Is there a way that I can migrate these macros into the XML world ? Is Library Creator a tool I can use to combine the macros in an object library and make them therefore kind of compatible ?
Thank you for your feedback and best regards,
Martin
Please help me a question I am asking me for quite a time. I have build an airport I am quite happy with. To get where I wanted to go I had to learn quite a set of tools. From a technical point of view my airport consists of:
- an exclusion made with ExcBuilder
- the airport made with AFCAD
- a lake for a floating plane base made with SBuilder
- the airport buildings placed with EZ-Scenery
- most airport objects (hardened shelters, radar domes, fuel, fire) placed with FSSC
- few other airport objects placed with Rwy12
As you can see I used quite some tools. I asked myself where I can consolidate. I am sure that I can get rid of the ExcBuildler exclusion and add that part to the SBuilder lake. Further I have understood that I might use ObPlacerXML to place objects from both EZ-Scenery and Rwy12. Are these assumptions correct ?
Now to my most important question. The airport is a military one. Most objects I use are api macros which I place with FSSC. The macros are not done by me - I managed to learn the programs mentioned above, but I am not the "and here I design that object myself " type of guy.
Many of the api macros are real jewels and there is absolutely nothing comparable available in the XML world of Rwy12 or EZ-Scenery.
What I fear is that I might loose them with the next version of the flight simulator. Is that true ? Is there a way that I can migrate these macros into the XML world ? Is Library Creator a tool I can use to combine the macros in an object library and make them therefore kind of compatible ?
Thank you for your feedback and best regards,
Martin