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I did some looking, and anything I have found is from long long ago in a galaxy far far away.... So, I am asking again as MAYBE something has changed....
I am doing a full remake of KCVG. I am not doing custom scenery as I don't have the time...however, there is sooooooooooooo much wrong with the stock airport that even JUST adding the 3rd N/S runway would be a huge change. I am doing way more than that. More on that later in another place... My issue with AI..
I am sick and tired of AI landing and taking the first or 2nd exit. Aside from this killing every person on the planes it just looks beyond stupid on a 12,000 foot runway for a jet to stop in under 1500 feet. So, I did cut links on the closest exits so at least the jets have to still GO down the runway a bit. However, they still stop in a matter of seconds after touchdown. I don't get why this was ever programmed into any FS but the fact that it still remains in todays sims....WTF!!!!!????
So my question is this.... is it possible to change ALL AI at one time to stop it from doing this? To NOT slam on the breaks and to continue a decent roll speed while on the runway.
I seem to remember back in my fs9 and early fsx design work I learned how to make changes in a planes file so that it would not do it...but I don't remember what gets edited and I would like it to be sim wide...no matter what plane or AI package is used.. So again, is it possible to change them all at once or at least easily?? Oh, and I currently only use P3Dv4.3 though I do have FSX still..
Thanks,
Greg
I am doing a full remake of KCVG. I am not doing custom scenery as I don't have the time...however, there is sooooooooooooo much wrong with the stock airport that even JUST adding the 3rd N/S runway would be a huge change. I am doing way more than that. More on that later in another place... My issue with AI..
I am sick and tired of AI landing and taking the first or 2nd exit. Aside from this killing every person on the planes it just looks beyond stupid on a 12,000 foot runway for a jet to stop in under 1500 feet. So, I did cut links on the closest exits so at least the jets have to still GO down the runway a bit. However, they still stop in a matter of seconds after touchdown. I don't get why this was ever programmed into any FS but the fact that it still remains in todays sims....WTF!!!!!????
So my question is this.... is it possible to change ALL AI at one time to stop it from doing this? To NOT slam on the breaks and to continue a decent roll speed while on the runway.
I seem to remember back in my fs9 and early fsx design work I learned how to make changes in a planes file so that it would not do it...but I don't remember what gets edited and I would like it to be sim wide...no matter what plane or AI package is used.. So again, is it possible to change them all at once or at least easily?? Oh, and I currently only use P3Dv4.3 though I do have FSX still..
Thanks,
Greg
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