CLOSING WORD FOR NOW:
The world has evolved, Human civlisation has evolved , Individuals People have evolved, entire new (next?) generation of flightsim developer have emerged in those 11 years.
The rest of the existing (big) global flightsim ecosystems have evolved naturally.
New-kinds-on-the-hangar-blocks have emerged, starting fresh from scratch empowering themselves with new cutting-edge-digital technologies
and their minds are totally liberated from old MSFS FSX legacy thought patterns and hidden industrial hierarchies
From what I've seen myself and read here on this forum and elsewhere on other forums / GoogleTube on the Internet:
- Asobo MSFS2020 absolutely LOOKS "next gen" with stunning visuals I must give them that compliment. Having VFR globally. I love it!
- BUT... having said this: How does Asobo's MSFS2020 FEEL? and FLY?
How will Microsoft and Asobo embrace, support and enable all add-on developers inside their newly created eco-system?
- Will their developer wings be clipped through way to expensive payware tools and a choking toxic legal licensing cultures ?
- Will their developing wings be spread and uplifted (The Open Source Way) and allow them to breathe and create freely and soar like never before ?
MSFS2020 great LOOKS will make it a great GAME (for young immature kids) which can be assimilated into their existing XBOX-GAMING eco-systems.
Just look around your since (MSFS)2020: I - personally - look and see an entire MSFS220 community which allows themselves still being used as beta-tester of their products and toolsets.
Question: Would you accept such an attitude from - for example - your new car / GA-aircraft dealer ???
I think that - If Asobo does not quickly start to LEVEL_UP their own internal quality of flightsim-software, development tools and documentation efforts in relation to how realistic MSFS2020 FEELS and FLIES,
they are going to loose a lot of talented add-on developers and (professional/business-grade) customers who simply want to continue their own personal legacy / experience with the MSFS flightsim franchise,
Why? Because they want to "FEEL" and "FLY" as "Real as (their own hardware is capable of delivering) it gets" (Jetwing anyone?)
For them ("Flight == Freedom") {unbound by anyone or anything};
Totally new "next gen" like "Project Antoinette" are showing the rest of planet, that entire
base_attitudes of ecosystems are changing rapidly.
- The OpenSource mindset and culture - is here to stay and
those who not embrace it to the max, will be phased out of business/existence by those who do.
- Global Cooperation - instead of that ancient, outdated, time, money an resources wasting game of "competition", That soon will be a thing of the past.
And I think more of these wonderful collaboration projects - like "Project Antoinette" - will emerge soon, evolving on top of the-best-of-the-best this project already has to offer.
I am really looking forward to such real and truly "next gen" (flight)simulators, which are empowering by-design-and-by-default from their very //Roots and which are passionately
and truly democratically supported
by the People for the People. (and not only to mandatory vender_lock_down developer and customers in order to maximize corporate profits and stake-holder value)
Designed and Build on open, rock-solid industry-grade (hardware / software) foundations, proven technologies and totally free and open industry standards.