Hi guys,
I wanted to ask if there is a tutorial on how to create a ground polygon in Blender with several layers (like concrete, Tyre marks) and then export that as a projected mesh into MSFS as a custom ground poly. Is also like to know how to add effects like wet surfaces in rainy conditions or puddles on the ground. I want to to create a simple runway and I Know that I could also do this with the insim tools but the real world one has a very patchy surface with different types and colors of concrete and I'd like to use my own texture and polys for that.
Thanks and cheers,
Fabian
I wanted to ask if there is a tutorial on how to create a ground polygon in Blender with several layers (like concrete, Tyre marks) and then export that as a projected mesh into MSFS as a custom ground poly. Is also like to know how to add effects like wet surfaces in rainy conditions or puddles on the ground. I want to to create a simple runway and I Know that I could also do this with the insim tools but the real world one has a very patchy surface with different types and colors of concrete and I'd like to use my own texture and polys for that.
Thanks and cheers,
Fabian
