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Trying adding Terrain development to my scenery adventure! Apparently I only know enuff to get into trouble!
Im having this issue... I import SRTMs to Qgis. Everything seems to go well. When I export the files as geotiffs, they always export as 8 bit. (In FSX, the terrain appears as a bunch of points sticking out of the ground with all the airports within the area sitting on "plateaus"!) So far everything I have reserached, tells me it need to be int16 or i even saw Float 32, in order to work thru the resample process and installation into FSX. I have used the conversion/translate function in Qgis, per a "solution post" i read, to set it to float32, (even tried int16), with no compression, and translate appears to run properly, no errors or warnings, and it still exports my geotiff to "8 bit unsigned integer" If I understand what i am reading... 8 bit will not work in FSX to create terrain?
Im an old guy, so I can accept I could be so far off I need to scrap it and start the learning from step one, or could I be close enuff to be helped?!
Thanks for any direction someone may provide!
Scott
Im having this issue... I import SRTMs to Qgis. Everything seems to go well. When I export the files as geotiffs, they always export as 8 bit. (In FSX, the terrain appears as a bunch of points sticking out of the ground with all the airports within the area sitting on "plateaus"!) So far everything I have reserached, tells me it need to be int16 or i even saw Float 32, in order to work thru the resample process and installation into FSX. I have used the conversion/translate function in Qgis, per a "solution post" i read, to set it to float32, (even tried int16), with no compression, and translate appears to run properly, no errors or warnings, and it still exports my geotiff to "8 bit unsigned integer" If I understand what i am reading... 8 bit will not work in FSX to create terrain?
Im an old guy, so I can accept I could be so far off I need to scrap it and start the learning from step one, or could I be close enuff to be helped?!
Thanks for any direction someone may provide!
Scott




