bpahe
Resource contributor
- Messages
- 335
- Country

(Note: this message is also posted in the PTSim forum, hope that noone disagrees with that - more readers here, and the Q is not really SBuilder specific. Thanks)
Hi!
I´m fortunate enough to have my photographs that are to be used as textures, in 1m/pixel resolution. I´d love to be able to make such textures as those used in the FranceVFR-sceneries! However, both Resample, and the method used by SceneryBuilder lessens the resolution to 4.75 (?) m/pixel, and this results in a quite big loss of quality.
I´ve tried leaving the picture "hi-res", and also lessen the resolution myself, before exporting with SBuilder, but both methods give me rather "chunky", though different looking, textures. Are there any shortcuts that I don´t know of, or should I try to cut-and-drag my hi-res photo to fit on the tiles/bmps made by SBuilder?
/hans
Hi!
I´m fortunate enough to have my photographs that are to be used as textures, in 1m/pixel resolution. I´d love to be able to make such textures as those used in the FranceVFR-sceneries! However, both Resample, and the method used by SceneryBuilder lessens the resolution to 4.75 (?) m/pixel, and this results in a quite big loss of quality.
I´ve tried leaving the picture "hi-res", and also lessen the resolution myself, before exporting with SBuilder, but both methods give me rather "chunky", though different looking, textures. Are there any shortcuts that I don´t know of, or should I try to cut-and-drag my hi-res photo to fit on the tiles/bmps made by SBuilder?
/hans


