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I've written an application that gains data using either Simconnect or FSUIPC.
If the end user of my application doesn't have Simconnect installed, it (obviously) throws an error that it can't find Simconnect.dll.
This happens when a user of my app is using Xplane, P3Dv4 or has no SIM at all installed.
I'm aware that the legacy versions ship with P3D, so I can try and write a check for that or I could include the Simconnect.dll in my app but am I allowed too?
I'm assuming that if the end user hasn't purchased FSX/P3D (ie an Xplane user) then they can't use Simconnect?
How do others tackle this issue?
If the end user of my application doesn't have Simconnect installed, it (obviously) throws an error that it can't find Simconnect.dll.
This happens when a user of my app is using Xplane, P3Dv4 or has no SIM at all installed.
I'm aware that the legacy versions ship with P3D, so I can try and write a check for that or I could include the Simconnect.dll in my app but am I allowed too?
I'm assuming that if the end user hasn't purchased FSX/P3D (ie an Xplane user) then they can't use Simconnect?
How do others tackle this issue?