PADU_RwyLights_West_top label BGLCODE
BGL_BEGIN 0800h ; version = 8.00
MATERIAL_LIST_BEGIN
MATERIAL_DEF 0.913725,0.262745,0.262745,1.000000, 0.913725,0.262745,0.262745, 0.000000,0.000000,0.000000, 0.000000,0.000000,0.000000, 0.000000 ; 0
MATERIAL_DEF 0.352941,0.945098,0.321569,1.000000, 0.352941,0.945098,0.321569, 0.000000,0.000000,0.000000, 0.000000,0.000000,0.000000, 0.000000 ; 1
MATERIAL_DEF 0.992157,0.988235,0.929412,1.000000, 0.992157,0.988235,0.929412, 0.000000,0.000000,0.000000, 0.000000,0.000000,0.000000, 0.000000 ; 2
MATERIAL_DEF 0.862745,0.909804,0.949020,1.000000, 0.862745,0.909804,0.949020, 0.000000,0.000000,0.000000, 0.000000,0.000000,0.000000, 0.000000 ; 3
MATERIAL_LIST_END
[I]IFIN1 nolights, 028ch, 1, 4 ; time of day is not Day AND not Night[/I]
lightson label BGLCODE
; Alpha
PADU_RwyLights_West_Alpha label BGLCODE
BGL_LIGHT LIGHT_NAV, -1.332, 14.000, 6.408, 20, 0.60, 0.40, 0FFE94343h, 0.000000, 0.000000, 1.000000 ; source poly num = 1
BGL_LIGHT LIGHT_NAV, -1.375, 14.000, 10.799, 20, 0.60, 0.40, 0FFE94343h, 0.000000, 0.000000, 1.000000 ; source poly num = 2
BGL_LIGHT LIGHT_NAV, -0.587, 14.000, -71.201, 20, 0.60, 0.40, 0FFE94343h, 0.000000, 0.000000, 1.000000 ; source poly num = 3
BGL_LIGHT LIGHT_NAV, -0.629, 14.000, -66.810, 20, 0.60, 0.40, 0FFE94343h, 0.000000, 0.000000, 1.000000 ; source poly num = 4
BGL_LIGHT LIGHT_NAV, -1.332, 14.000, 6.408, 20, 0.60, 0.40, 0FF5AF152h, 0.000000, 0.000000, 1.000000 ; source poly num = 5
BGL_LIGHT LIGHT_NAV, -1.375, 14.000, 10.799, 20, 0.60, 0.40, 0FF5AF152h, 0.000000, 0.000000, 1.000000 ; source poly num = 6
BGL_LIGHT LIGHT_NAV, -0.587, 14.000, -71.201, 20, 0.60, 0.40, 0FF5AF152h, 0.000000, 0.000000, 1.000000 ; source poly num = 7
BGL_LIGHT LIGHT_NAV, -0.629, 14.000, -66.810, 20, 0.60, 0.40, 0FF5AF152h, 0.000000, 0.000000, 1.000000 ; source poly num = 8
BGL_LIGHT LIGHT_NAV, 2002.310, 14.000, 25.643, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 9
BGL_LIGHT LIGHT_NAV, 2102.305, 14.000, 26.603, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 10
BGL_LIGHT LIGHT_NAV, 2184.696, 14.000, 27.393, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 11
BGL_LIGHT LIGHT_NAV, 2300.320, 14.000, -44.752, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 12
BGL_LIGHT LIGHT_NAV, 2299.616, 14.000, 28.497, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 13
BGL_LIGHT LIGHT_NAV, 1903.018, 14.000, -48.566, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 14
BGL_LIGHT LIGHT_NAV, 1902.315, 14.000, 24.683, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 15
BGL_LIGHT LIGHT_NAV, 1009.282, 14.000, -63.394, 20, 0.60, 0.40, 0FFDCE8F2h, 0.000000, 0.000000, 1.000000 ; source poly num = 16
BGL_LIGHT LIGHT_NAV, 103.101, 14.000, -65.845, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 17
BGL_LIGHT LIGHT_NAV, 102.398, 14.000, 7.403, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 18
BGL_LIGHT LIGHT_NAV, 202.394, 14.000, 8.363, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 19
BGL_LIGHT LIGHT_NAV, 203.097, 14.000, -64.885, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 20
BGL_LIGHT LIGHT_NAV, 503.083, 14.000, -62.005, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 21
BGL_LIGHT LIGHT_NAV, 502.379, 14.000, 11.243, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 22
BGL_LIGHT LIGHT_NAV, 402.384, 14.000, 10.283, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 23
BGL_LIGHT LIGHT_NAV, 602.375, 14.000, 12.203, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 24
BGL_LIGHT LIGHT_NAV, 303.092, 14.000, -63.925, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 25
BGL_LIGHT LIGHT_NAV, 302.389, 14.000, 9.323, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 26
BGL_LIGHT LIGHT_NAV, 403.087, 14.000, -62.965, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 27
BGL_LIGHT LIGHT_NAV, 603.078, 14.000, -61.046, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 28
BGL_LIGHT LIGHT_NAV, 802.366, 14.000, 14.123, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 29
BGL_LIGHT LIGHT_NAV, 993.576, 14.000, 536.400, 20, 0.60, 0.40, 0FFDCE8F2h, 0.000000, 0.000000, 1.000000 ; source poly num = 30
BGL_LIGHT LIGHT_NAV, 803.069, 14.000, -59.126, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 31
BGL_LIGHT LIGHT_NAV, 903.064, 14.000, -58.165, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 32
BGL_LIGHT LIGHT_NAV, 902.361, 14.000, 15.083, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 33
BGL_LIGHT LIGHT_NAV, 1003.060, 14.000, -57.206, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 34
BGL_LIGHT LIGHT_NAV, 1002.356, 14.000, 16.043, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 35
BGL_LIGHT LIGHT_NAV, 1103.055, 14.000, -56.246, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 36
BGL_LIGHT LIGHT_NAV, 1102.352, 14.000, 17.003, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 37
BGL_LIGHT LIGHT_NAV, 1203.050, 14.000, -55.286, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 38
BGL_LIGHT LIGHT_NAV, 1202.347, 14.000, 17.963, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 39
BGL_LIGHT LIGHT_NAV, 703.073, 14.000, -60.086, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 40
BGL_LIGHT LIGHT_NAV, 702.370, 14.000, 13.163, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 41
BGL_LIGHT LIGHT_NAV, 1302.342, 14.000, 18.923, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 42
BGL_LIGHT LIGHT_NAV, 1303.046, 14.000, -54.326, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 43
BGL_LIGHT LIGHT_NAV, 1802.319, 14.000, 23.723, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 44
BGL_LIGHT LIGHT_NAV, 1803.023, 14.000, -49.526, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 45
BGL_LIGHT LIGHT_NAV, 1702.324, 14.000, 22.763, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 46
BGL_LIGHT LIGHT_NAV, 1703.027, 14.000, -50.486, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 47
BGL_LIGHT LIGHT_NAV, 1602.328, 14.000, 21.803, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 48
BGL_LIGHT LIGHT_NAV, 1603.032, 14.000, -51.446, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 49
BGL_LIGHT LIGHT_NAV, 1502.333, 14.000, 20.843, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 50
BGL_LIGHT LIGHT_NAV, 1503.036, 14.000, -52.406, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 51
BGL_LIGHT LIGHT_NAV, 1403.041, 14.000, -53.366, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 52
BGL_LIGHT LIGHT_NAV, 1402.338, 14.000, 19.883, 20, 0.60, 0.40, 0FFFDFCEDh, 0.000000, 0.000000, 1.000000 ; source poly num = 53
endRWYlights label BGLCODE
[I]nolights label BGLCODE[/I]
BGL_RETURN