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Removing/Surpress an Stock Airport


I am a beginner with the ADE 1.78 / 1.79 and hope to solve a problem here.
EDJA / Allgäu, now a civil airport, is a former NATO airfield (ETSM Memmingen Air Base) which I want to bring back to life as a NATO Air Base in P3DV4.5.
So I roughly recreated ETSM Memmingen Airbase and compiled it into P3DV4.5. In addition to the newly created ETSM / Memmingen AB, the original Stock Airport EDJA / Allgäu then appears in P3DV4.5. ... and I can't get this EDJA / Allgäu away. With Exclude I can suppress the buildings, textures, etc., but not the runway and the taxiways.
If I delete the P3DV4.5 original scenery files, where EDJA is written, "APX50140.bgl" & "OBX50140.bgl" the EDJA/Allgäu scenery is gone...
I have already tried the FAQ help "How I Remove A Stock Airport" - unfortunately that did not lead to success ...

What am I doing wrong?

Greetings and thanks in advance, Martin


Resource contributor
Using ADE did you remove everything from the Stock EDJA (buildings, runway, taxiways, etc.) and compile that to the same folder as your ETSM files? You should probably not remove the APX and OBX files since they contain more than one airport (typically).

It was not clear to me about the APX / OBX file ... Thanks for the tip.
With the function to remove the "Stock Airport" am I already on the right track ?! I will work through it again in a concentrated manner to definitely rule out an error here.

Greetings & thanks for the help, Martin
Hi Tom
Perfect, it works now ... So the right way was the function "Remove A Stock Airport".
My mistake was that I deleted data in the Raw Data View. I interpreted that wrong!

By deleting the APX / OBX files at the beginning, I wanted to see whether a 3rd party addon is still loading. But since there was no airport afterwards, I knew that the error was in my operation of the ADE ...

Thank you for the help
Regards, Martin